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Attributes in Tyranny are the stats characters use to determine thier effectiveness in combat and various actions within the game. Attributes determine the base values of Skills. Each skill has a primary and a secondary attribute that contribute towards the skill’s rank. Primary attributes increase the skill by 1.5x the Attribute value, while secondary attributes increase the skill by 0.5x. Attributes also impact secondary statistics such as resistances.

When you level up, you gain one Attribute point to spend in increasing one of the Attributes which in turn increases your effectiveness with the skills they govern. Increasing an Attribute costs 1 point until the Attribute reaches 19. To raise an Attribute from 19 to 20 costs 2 points.

 

Attributes Information

 

Attribute Stats Affected Description
Might
  • Attack Strength
  • Ability Strength
  • Endurance Defense
Might determines the physical strength of a character. Increased Might leads to more powerful attacks and stronger abilities, as well as increasing the Endurance defense.
Finesse
  • Accuracy
  • Armor Defense
The finesse attribute describes a character's physical and mental precision. Finesse is used to determine accuracy of attacks and spells, as well as increasing worn armor's chances to reduce a hit type (e.g. a critical to a hit, or a hit to a graze).
Quickness
  • Ability Cooldown
  • Spell Cooldown
Quickness determines how often a character can use their abilities and spells in combat, reducing cooldown durations.
Vitality
  • Health
  • Will Defense
Vitality determines a character's physical health and their strength of personality. It also increases the Will defense.
Wits
  • Spell Strength
  • Magic Defense
The wits attribute describes a character's mental acuity - their ability to observe their environment and pick up on clues. Wits is used to increase spell strength as well as increase the Magica defense.
Resolve
  • Affliction Duration
  • Endurance Defense
  • Will Defense
  • Magic Defense
Resolve determines a character's ability to endure physical and mental challenges. Resolve is the primary attribute used to derive the Endurance, Will, and Magic defense. It also increase the duration of Afflications applies by the character.

 




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