Locations in Tyranny are located on this page. Before the main game begins, during the Conquest opening of the game you will be shaping the world, modifying cities and towns demographically and geographically based on choices you've made.[1] Along the way, players will encounter structures known as Spires that serve as home bases for the party, provide fast travel and can be upgraded for additional benefits.
Keep in mind that move from one location to another took time, and some quests havae time limits. Plan your path wisely or you may find you unable to complete all the quests.
Locations Information
Locations Alphabetical
- Abandoned Cache
- Ascension Hall
- Ashe's Tent
- Ashweald
- Azure
- Blade Grave Oldwalls - Central
- Blade Grave Oldwalls - East
- Blade Grave Oldwalls - West
- Blade Grave Runic Hall
- Blade Grave Wilderness
- Bolverk
- Boulder Reef Village
- Broken Plains Wilderness
- Burning Library-Upper Ruins
- Burning Library-Lower Ruins
- Burning Library Entrance
- Burning Library General
- Cacophony
- Caedo Village
- Caitiff
- Citadel Barracks
- Dead Ravine
- Deadman's Drop
- Deserted Battleground
- Deserter's March
- Deya's House
- Disfavored Camp
- Disfavored Supply Cache
- Duskwatch
- Duskwatch Fort
- Eastern Courtyard
- Echocall Crossing
- Echocall Village
- Edgering Ruins
- Effigy
- Eldian's House
- Forest of Stone
- Forge-Bound Supply Cache
- Graystone Valley
- Gulfglow Oldwalls
- Gulfglow Runic Hall
- Halfgate
- Hall of Regents
- Howler Canyon
- Howling Rock
- Howling Rock Runic Hall
- Infested Oldwalls
- Iron Hearth
- Ironhaul Trail
- Jagged Maw Shrine
- Kallion's House
- Lethian's Crossing
- Lethian's Crossing Oldwalls - Antechamber
- Lethian's Crossing Runic Hall
- Matani River
- Northern Clearing
- Old Man Mua's House
- Oldwalls Breach
- Passage of Culling
- Plainsgate
- Razed Village
- Remote Settlement
- Rust Canyons
- Scarlet Chorus Camp
- Secluded Grove
- Sentinel Stand
- Settler's House
- Sirin's Sanctuary
- The Forge
- The Old Thicket
- The Silent Archive
- The Sword or Sheath
- The Tree Graves
- Timbervale Village
- Torment's Scar
- Trapper's Junction
- Tripnettle Wilderness
- Tunon's Court
- Twin Rivers
- Twin Rivers Oldwalls - Depths
- Vellum Citadel
- Vendrien's Well
- Vendrien's Well Citadel
- Village
- Wilderness
- Wilderness Battleground
- Younger Realms